![]() Merged (1 Mesh): Keep the high-poly for better performance and proper alignment.Selectively Show/Hide for flexible scene management. Standard (Items): Standard (Items): Keep separate items for the most accurate alignment.Three different modes allow you to transfer your Unreal scene back to iClone to reposition standard re-editable meshes, merged meshes, or simplified/decimated meshes. Seamlessly adapt iClone animations to Unreal environment Watch More Unreal Scene Transfer Whether you want your iClone characters to interact with the Unreal scene or simply try to position them in the right places, you’ll benefit from the scene transfer feature thanks to the power of bidirectional data linking. Watch More Two-Way Data Link – Watch More Send multi-selected or a group of animated characters from iClone to Unreal Engine for full-frame recording and turn into Unreal Engine sequence files. ![]() Watch More Recordable Live-Linked Items:Ĭharacter Animation, Facial Performance, Prop Animation, Camerawork, and Light Animation. ![]() Provides lossless frame-by-frame recording. Live Link 1.1 addresses these hiccups with the advent of timecode-based recording which transmits and records full-frame data, even on substandard system specifications. Release notes: iClone 8 & iClone Unreal Live Link 1.1v Unreal Live Link 1.1 – Watch Moreįrame drops were a common downside of Live Link being heavily dependent on hardware performance - especially prevalent while live recording heavy data streams. ![]() This release further empowers the popular “Animate in iClone and Render in Unreal” workflow with Live Link headlining features such as Scene Imports from UE5, iClone to Unreal Motion Transfer, and Timecode Sync for Full-frame Recording while iClone 8.1 presents a substantial upgrade for artists who desire to take final renders to the next level, thanks to the industry-only Subdivision Export for fully-animated characters. Following the buzz of iClone 8’s release in May 2022, the version 8.1 update introduces Unreal Live Link 1.1, and a brand new feature of Motion Director known as Snap to Surface. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |